The Last Leviathan: Silly Season

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Well it’s been a while since I posted, as we’ve been heads down trying to figure out how the game works. It’s really growing in depth and detail, the designs are coming together and we’re concepting lots of building blocks and environments.  I’ll reveal more in the coming weeks.

Anyway, today I’ve mostly been putting 3 overpowered sails on a small fishing boat to see what would happen. And here it is… Ooops! Enjoy:

New Super Punk Government Formed!

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After many days of anarchy, the revolter’s have been subdued by our new freemium currency. Whilst they’ve been busy searching for whales and digesting The Curve, we’ve had chance to implement our subterfuge and install our new government.

We’re very proud to announce that Super Punk Games is now a Despotic State.

Martial Law is in place and corruption is at an all time high.

After a series of painful sports bouts Steve was declared Supreme Leader rather than Rik due to his higher dexterity roll at birth. Rik has vowed to appeal the decision based on factless substantiated data

Rik mentioned “I think this new freemium currency has a high probability of failure given social-economics only seem to work at a large scale Supreme Overlord Steve”

Steve the Magnificent ended the subverter’s conversation with a rather brilliant retort: “Are you trying to seem clever?”

The population is currently rejoicing at the news and expect to be able to get back to work just as soon as they can get the damn cat out of the tree again.


Tea Ratio Hits Rock Bottom

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Tea Ratio hits Rock Bottom

SPG’s Tea Ratio is down year on year from a peak of 100% in 2014. SPG remains bullish however, and are making some moves to ensure that their EBITEA is up over a 3 year period.

Current Emperor Steve stated “It’s a difficult time for tea at the minute, our reserves fell well below expected levels earlier today so we had to spend some cash in Sainsbury’s to replenish them. We are now totally focused on ensuring that Tea is our top priority moving forwards and expect to yield some improvements within the next 5 to 10 minutes”

SPG’s Internal Motivation Charts rocketed off the news.

Motivation Index



Today we have declared Independence!

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Today we, the people of Super Punk, have declared our independence. The new state, known henceforth as Super Punk Games, has removed its shackles, left behind its millstones and become a Free Developer in Nottingham city centre.

We weren’t entirely sure how to go about actually declaring our independence, so we googled it, as you do.

It turns out the American Declaration of Independence of July 4th, 1776 is a fine document (actually signed 2nd Aug!), so using the practise of blatant plagiarism, behold the butchery of a fine document in the name of Indie Game Developers everywhere!

From this day forward, 20th May shall hereby be known as Super Punk Independence Day.

Super Punk Games, Declaration Of Independence

May 20th, 2015

When in the Course of Game Development, it becomes necessary for one games company to dissolve the political bands which have connected them with a publisher, and to assume among the powers of the earth, the separate and equal station to which the Laws of Commerce and Opportunity entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation.

We hold these truths to be self-evident, that all developers are created equal, that they are endowed by all Game Creators with certain unalienable Rights, that among these are I.P. ownership, originality, risk and the pursuit of Crunch-Free Projects.–That whenever any Publishing agreement becomes destructive of these ends, it is the Right of the Developers to alter or to abolish it, and to institute new publishing relationships, laying its foundation on such principles and organizing its powers in such form, as to them shall seem most likely to effect their Financial Freedom and Stability. Prudence, indeed, will dictate that publishing relationships long established should not be changed for light and transient causes; but when a long train of abuses and usurpations reveals a design to reduce them under absolute Despotism, it is their right, it is their duty, to throw off such Publishing relationships, and to provide new Tower Defences for their future security.–The history of certain Publishing Establishments is a history of repeated injuries and usurpations, and the establishment of an absolute Tyranny over Game Developers. To prove this, let Facts be submitted to a candid world.

  • For continuing to polish turds.
  • For pretending that Double Triple A (AAA*2) is a thing. Its not. Its silly. Stop it.
  • For imposing the free-to-play paradigm and for ensuring that players hit a pay-wall within 5 minutes of playing.
  • For allowing marketing people who don’t play games to affect game design decisions.

In every stage of these Oppressions We have Petitioned for Redress in the most humble terms: Our repeated Petitions have been answered only by repeated Milestone Delays. A Publisher whose character is thus marked by every act which may define an Epic Boss Battle, is unfit to be the ruler of free developers.

We, therefore, the Representatives of Super Punk Games, in General Congress, Creatively Assembled, appealing to the Supreme Judge of the World (Sid Meier) for the rectitude of our intentions, do, in the Name, and by Authority of the good developers of the world, solemnly publish and declare, That these United Coders, Artists and Designers are, and of Right ought to be Free and Independent Developers; that they are Absolved from all Allegiance to the Publishers; and that as Free and Independent Developers, they have full Power to develop games, conclude their own Insane PR & Marketing campaigns, contract Alliances and Illnesses, establish a Twitter profile, and to do all other Acts and Things which Independent Developers may of right do. And for the support of this Declaration, we mutually pledge to each other our Dedication, our Skills and our sacred Ideas.

New Independent Game Studio

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“Is this thing even on?!”

Super Punk Games is a brand new independent game studio based in Nottingham, UK. I’d like to personally welcome you to the site and would love for you all to follow us as we develop our first game over the next few months. We’re an experienced bunch, but this is our first game as independent game developers and we’re very excited about it.

We’re planning on keeping this place up to date with development posts, news and the general buzz in the Super Punk office and we’re really looking forward to unveiling our plans as soon as we feel the time is right.